@@ -0,0 +1,98 @@
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package worker
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||||
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import (
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||||
"91porn-server/common/log"
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"errors"
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"fmt"
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"runtime"
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"strings"
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"sync"
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"time"
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)
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const (
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stop = 0
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running = 1
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||||
)
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type Worker struct {
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||||
num int // 最大工作协程,限制同时执行任务的协程数量,避免同时执行的任务太多,超过其他服务的承载上限
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||||
ch chan struct{}
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||||
wg *sync.WaitGroup
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state int
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lock *sync.RWMutex
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}
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||||
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||||
func NewWorker(workerNum int) *Worker {
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return &Worker{
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||||
num: workerNum,
|
||||
ch: make(chan struct{}, workerNum),
|
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wg: &sync.WaitGroup{},
|
||||
state: running,
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||||
lock: &sync.RWMutex{},
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||||
}
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||||
}
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func (w *Worker) wait() {
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w.wg.Wait()
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}
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func (w *Worker) Exec(f func()) (err error) {
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defer func() {
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||||
if e := recover(); e != nil {
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log.Error("worker exec Panic: ", log.Any("e", e))
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||||
}
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||||
}()
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tick := time.NewTicker(time.Second * 1)
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||||
if w.State() != running {
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||||
return
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||||
}
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||||
select {
|
||||
case w.ch <- struct{}{}:
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||||
go func() {
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||||
w.wg.Add(1)
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||||
defer func() {
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||||
<-w.ch
|
||||
w.wg.Done()
|
||||
if r := recover(); r != nil {
|
||||
dep := 0
|
||||
t := make([]string, 0, 10)
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||||
for i := 1; i < 10; i++ {
|
||||
_, file, line, ok := runtime.Caller(i)
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
if strings.Contains(file, "/runtime/") || strings.Contains(file, "/reflect/") {
|
||||
continue
|
||||
}
|
||||
t = append(t, fmt.Sprintf("%s∟%s:%d", strings.Repeat(" ", dep), file, line))
|
||||
dep++
|
||||
}
|
||||
exception := strings.Join(t, "\n")
|
||||
log.Error("worker exec func Panic: ", log.Any("Exception", exception))
|
||||
}
|
||||
}()
|
||||
f()
|
||||
}()
|
||||
case <-tick.C:
|
||||
log.Debug("worker exec timeout")
|
||||
// 等待执行超时,直接返回
|
||||
return errors.New("Exec timeout")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *Worker) Stop() {
|
||||
w.lock.Lock()
|
||||
w.state = stop
|
||||
w.lock.Unlock()
|
||||
// 等待所有的任务执行完毕再退出
|
||||
w.wait()
|
||||
return
|
||||
}
|
||||
|
||||
func (w *Worker) State() int {
|
||||
w.lock.RLock()
|
||||
defer w.lock.RUnlock()
|
||||
return w.state
|
||||
}
|
||||
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