Initial commit

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
fish03
2026-09-23 14:43:16 +07:00
co-authored by Claude Opus 5.5
commit bef9f8b4ed
663 changed files with 81305 additions and 0 deletions
+196
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@@ -0,0 +1,196 @@
package web
import (
"net/http"
"videoweb/app/service/playletser"
"videoweb/pub/common/log"
"videoweb/pub/common/useragent"
"github.com/gin-gonic/gin"
)
type playletLikeBody struct {
ID int64 `json:"id"`
IsLike *bool `json:"isLike"`
}
// PlayletLikeSet 代理上游 POST /api/app/playlet/like/set。
func PlayletLikeSet(c *gin.Context) {
if useragent.TokenFromRequest(c.Request) == "" {
c.JSON(http.StatusOK, gin.H{
"code": 401,
"msg": "unauthorized",
"tip": "请先登录后再点赞",
"data": nil,
})
return
}
var body playletLikeBody
if err := c.ShouldBindJSON(&body); err != nil {
c.JSON(http.StatusBadRequest, gin.H{
"code": 1001,
"msg": "参数错误",
"tip": "参数错误",
"data": nil,
})
return
}
if body.ID <= 0 || body.IsLike == nil {
c.JSON(http.StatusOK, gin.H{
"code": 1001,
"msg": "参数错误",
"tip": "缺少 id 或 isLike",
"data": nil,
})
return
}
env, err := playletser.LikeSet(c, playletser.PlayletLikeSetReq{
ID: body.ID,
IsLike: *body.IsLike,
})
if err != nil {
log.Error("playlet like set upstream failed", log.E(err))
c.JSON(http.StatusOK, gin.H{
"code": 500,
"msg": "playlet like failed",
"tip": "操作失败,请稍后重试",
"data": nil,
})
return
}
if env != nil && TryJSONSessionRecover(c, env.Code) {
env, err = playletser.LikeSet(c, playletser.PlayletLikeSetReq{
ID: body.ID,
IsLike: *body.IsLike,
})
if err != nil {
log.Error("playlet like set retry failed", log.E(err))
c.JSON(http.StatusOK, gin.H{
"code": 500,
"msg": "playlet like failed",
"tip": "操作失败,请稍后重试",
"data": nil,
})
return
}
}
if env == nil || env.Code != 200 {
tip := "操作失败"
msg := ""
code := 500
if env != nil {
code = env.Code
msg = env.Msg
tip = firstNonEmpty(env.Tip, env.Msg, tip)
}
c.JSON(http.StatusOK, gin.H{
"code": code,
"msg": msg,
"tip": tip,
"data": nil,
})
return
}
c.JSON(http.StatusOK, gin.H{
"code": 200,
"msg": firstNonEmpty(env.Msg, "success"),
"tip": firstNonEmpty(env.Tip, "成功"),
"data": env.Data,
})
}
type playletCollectBody struct {
ID int64 `json:"id"`
IsCollect *bool `json:"isCollect"`
}
// PlayletCollectSet 代理上游 POST /api/app/playlet/collect/set。
func PlayletCollectSet(c *gin.Context) {
if useragent.TokenFromRequest(c.Request) == "" {
c.JSON(http.StatusOK, gin.H{
"code": 401,
"msg": "unauthorized",
"tip": "请先登录后再收藏",
"data": nil,
})
return
}
var body playletCollectBody
if err := c.ShouldBindJSON(&body); err != nil {
c.JSON(http.StatusBadRequest, gin.H{
"code": 1001,
"msg": "参数错误",
"tip": "参数错误",
"data": nil,
})
return
}
if body.ID <= 0 || body.IsCollect == nil {
c.JSON(http.StatusOK, gin.H{
"code": 1001,
"msg": "参数错误",
"tip": "缺少 id 或 isCollect",
"data": nil,
})
return
}
env, err := playletser.CollectSet(c, playletser.PlayletCollectSetReq{
ID: body.ID,
IsCollect: *body.IsCollect,
})
if err != nil {
log.Error("playlet collect set upstream failed", log.E(err))
c.JSON(http.StatusOK, gin.H{
"code": 500,
"msg": "playlet collect failed",
"tip": "操作失败,请稍后重试",
"data": nil,
})
return
}
if env != nil && TryJSONSessionRecover(c, env.Code) {
env, err = playletser.CollectSet(c, playletser.PlayletCollectSetReq{
ID: body.ID,
IsCollect: *body.IsCollect,
})
if err != nil {
log.Error("playlet collect set retry failed", log.E(err))
c.JSON(http.StatusOK, gin.H{
"code": 500,
"msg": "playlet collect failed",
"tip": "操作失败,请稍后重试",
"data": nil,
})
return
}
}
if env == nil || env.Code != 200 {
tip := "操作失败"
msg := ""
code := 500
if env != nil {
code = env.Code
msg = env.Msg
tip = firstNonEmpty(env.Tip, env.Msg, tip)
}
c.JSON(http.StatusOK, gin.H{
"code": code,
"msg": msg,
"tip": tip,
"data": nil,
})
return
}
c.JSON(http.StatusOK, gin.H{
"code": 200,
"msg": firstNonEmpty(env.Msg, "success"),
"tip": firstNonEmpty(env.Tip, "成功"),
"data": env.Data,
})
}