feat: 同步 huangguo2-server 的 11 个非基线提交

按意图重做在 huakui 代码底:
- 删除数据埋点逻辑:移除 pub/dataReport、reportser、srv_report、
  eventmod、上报定时任务及注册/登录/点赞/收藏/评论/解锁/订单处的
  上报调用和 reportSdkConfig 配置下发
- app 认证改为按设备ID识别用户:去掉 token 校验、Register/Login/
  ResetPassword/GuestLogin 接口,新增 ResolveDeviceUser 和设备缓存
- 广告改为按 AppId 从媒资中心拉取:pub/storage 新增 QueryAdvitise,
  UpdateAdvitiseData 替代 UpdateAdvitiseDataFromJt
- 后台登录取消谷歌二次验证,密码正确即登录
- 短剧/专题 slug 改为 10 位大小写字母+数字混合
- 本地 app.yaml/web.yaml 保留 HKDJNET_* 模板(不提交生产凭据)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-10-16 12:59:14 +08:00
co-authored by Claude Opus 4.7
parent 85c0071fd8
commit e7179da072
48 changed files with 346 additions and 2933 deletions
-14
View File
@@ -8,7 +8,6 @@ import (
"hkdj-web-server/app/api/proto"
"hkdj-web-server/app/service/configser"
"hkdj-web-server/app/service/playletcache"
"hkdj-web-server/app/service/reportser"
"hkdj-web-server/app/service/videoser"
"hkdj-web-server/pub/common/enum/redisconst"
"hkdj-web-server/pub/common/log"
@@ -914,9 +913,6 @@ func SetLike(ctx context.Context, userId int64, req *proto.PlayletLikeSetReq) (*
IsLike: operateStatusByFlag(*req.IsLike),
CountLike: countLike,
}
if changed {
reportser.ReportPlayletLike(ctx, userId, req.Id, resp.IsLike)
}
return resp, nil
}
@@ -936,9 +932,6 @@ func SetCollect(ctx context.Context, userId int64, req *proto.PlayletCollectSetR
IsCollect: operateStatusByFlag(*req.IsCollect),
CountCollect: countCollect,
}
if changed {
reportser.ReportPlayletCollect(ctx, userId, req.Id, resp.IsCollect)
}
return resp, nil
}
@@ -988,9 +981,6 @@ func SetChapterLike(ctx context.Context, userId int64, req *proto.PlayletChapter
IsLike: operateStatusByFlag(*req.IsLike),
CountLike: countLike,
}
if changed {
reportser.ReportPlayletChapterLike(ctx, userId, chapter.PlayletId, req.ChapterId, resp.IsLike)
}
return resp, nil
}
@@ -1010,9 +1000,6 @@ func SetChapterCollect(ctx context.Context, userId int64, req *proto.PlayletChap
IsCollect: operateStatusByFlag(*req.IsCollect),
CountCollect: countCollect,
}
if changed {
reportser.ReportPlayletChapterCollect(ctx, userId, chapter.PlayletId, req.ChapterId, resp.IsCollect)
}
return resp, nil
}
@@ -1276,7 +1263,6 @@ func UnlockChapter(ctx context.Context, userId int64, req *proto.PlayletChapterU
return nil, srvdef.New(srvdef.DBTransaction, "解锁失败,请稍后重试", "解锁失败,请稍后重试")
}
updatePlayletChapterUnlockStatsAsync(chapter.PlayletId, chapter.Id)
reportser.ReportPlayletUnlock(ctx, user, playlet, chapter, chapter.SingleCoins, user.Recharge, balanceAfter, orderNo)
return playletChapterUnlockResp(chapter, balanceAfter, -chapter.SingleCoins), nil
}