Files
web_hgtv_server/web/service/srv_playlet/slug.go
T
2026-10-22 16:44:05 +08:00

439 lines
13 KiB
Go

package srv_playlet
import (
"context"
"strings"
"time"
"videoweb/pub/common/playletcache"
"videoweb/pub/common/srvdef"
"videoweb/pub/common/utils"
"videoweb/pub/models/playletcategorymod"
"videoweb/pub/models/playletmod"
"videoweb/pub/models/playlettagmod"
"videoweb/pub/models/playletthememod"
"videoweb/web/api/proto"
"videoweb/web/service/srv_playletcategory"
"go.mongodb.org/mongo-driver/bson"
"go.mongodb.org/mongo-driver/mongo/options"
)
const (
syncSlugDefaultSize = int64(500)
syncSlugMaxSize = int64(2000)
)
func emptySlugFilter() bson.M {
return bson.M{
"$or": []bson.M{
{"slug": ""},
{"slug": bson.M{"$exists": false}},
},
}
}
func ensureThemeSlug(ctx context.Context, ac *playletthememod.PlayletTheme, excludeId int64) *srvdef.SrvErr {
ac.Slug = utils.SanitizeSlug(ac.Slug)
if ac.Slug != "" {
if utils.IsSlugAllDigits(ac.Slug) {
return srvdef.New(srvdef.ErrParamError, "Slug不能全是数字", "Slug不能全是数字")
}
filter := bson.M{playletthememod.FN.PlayletTheme.Slug: ac.Slug}
if excludeId > 0 {
filter[playletthememod.FN.PlayletTheme.Id] = bson.M{"$ne": excludeId}
}
exist, _ := playletthememod.FindOnePlayletTheme(ctx, filter)
if exist != nil {
return srvdef.New(srvdef.ErrDbInputExist, "Slug已存在", "Slug已存在")
}
return nil
}
ac.Slug = utils.MakeRandomSlug(func(slug string) bool {
filter := bson.M{playletthememod.FN.PlayletTheme.Slug: slug}
if excludeId > 0 {
filter[playletthememod.FN.PlayletTheme.Id] = bson.M{"$ne": excludeId}
}
exist, _ := playletthememod.FindOnePlayletTheme(ctx, filter)
return exist != nil
})
return nil
}
func prepareThemeSlugOnUpdate(ctx context.Context, id int64, info *playletthememod.PlayletTheme, req *proto.PlayletThemeUpdateReq, setDoc bson.M) *srvdef.SrvErr {
slug := info.Slug
if req.Slug != nil {
slug = utils.SanitizeSlug(*req.Slug)
}
if slug != "" {
if req.Slug != nil {
if utils.IsSlugAllDigits(slug) {
return srvdef.New(srvdef.ErrParamError, "Slug不能全是数字", "Slug不能全是数字")
}
exist, _ := playletthememod.FindOnePlayletTheme(ctx, bson.M{
playletthememod.FN.PlayletTheme.Slug: slug,
playletthememod.FN.PlayletTheme.Id: bson.M{"$ne": id},
})
if exist != nil {
return srvdef.New(srvdef.ErrDbInputExist, "Slug已存在", "Slug已存在")
}
setDoc[playletthememod.FN.PlayletTheme.Slug] = slug
}
return nil
}
newSlug := utils.MakeRandomSlug(func(s string) bool {
exist, _ := playletthememod.FindOnePlayletTheme(ctx, bson.M{
playletthememod.FN.PlayletTheme.Slug: s,
playletthememod.FN.PlayletTheme.Id: bson.M{"$ne": id},
})
return exist != nil
})
setDoc[playletthememod.FN.PlayletTheme.Slug] = newSlug
return nil
}
func ensureTagSlug(ctx context.Context, ac *playlettagmod.PlayletTag, excludeId int64) *srvdef.SrvErr {
ac.Slug = utils.SanitizeSlug(ac.Slug)
if ac.Slug != "" {
if utils.IsSlugAllDigits(ac.Slug) {
return srvdef.New(srvdef.ErrParamError, "Slug不能全是数字", "Slug不能全是数字")
}
filter := bson.M{playlettagmod.FN.PlayletTag.Slug: ac.Slug}
if excludeId > 0 {
filter[playlettagmod.FN.PlayletTag.Id] = bson.M{"$ne": excludeId}
}
exist, _ := playlettagmod.FindOnePlayletTag(ctx, filter)
if exist != nil {
return srvdef.New(srvdef.ErrDbInputExist, "Slug已存在", "Slug已存在")
}
return nil
}
source := utils.SlugSourceFromKeywordsOrTitle(ac.SeoInfo.Keyworld, ac.Name)
ac.Slug = utils.MakeUniqueSlug(source, func(slug string) bool {
filter := bson.M{playlettagmod.FN.PlayletTag.Slug: slug}
if excludeId > 0 {
filter[playlettagmod.FN.PlayletTag.Id] = bson.M{"$ne": excludeId}
}
exist, _ := playlettagmod.FindOnePlayletTag(ctx, filter)
return exist != nil
})
return nil
}
func prepareTagSlugOnUpdate(ctx context.Context, id int64, info *playlettagmod.PlayletTag, req *proto.PlayletTagUpdateReq, setDoc bson.M) *srvdef.SrvErr {
slug := info.Slug
if req.Slug != nil {
slug = utils.SanitizeSlug(*req.Slug)
}
if slug != "" {
if req.Slug != nil {
if utils.IsSlugAllDigits(slug) {
return srvdef.New(srvdef.ErrParamError, "Slug不能全是数字", "Slug不能全是数字")
}
exist, _ := playlettagmod.FindOnePlayletTag(ctx, bson.M{
playlettagmod.FN.PlayletTag.Slug: slug,
playlettagmod.FN.PlayletTag.Id: bson.M{"$ne": id},
})
if exist != nil {
return srvdef.New(srvdef.ErrDbInputExist, "Slug已存在", "Slug已存在")
}
setDoc[playlettagmod.FN.PlayletTag.Slug] = slug
}
return nil
}
name := info.Name
if req.Name != nil {
name = strings.TrimSpace(*req.Name)
}
keywords := info.SeoInfo.Keyworld
if req.SeoInfo != nil {
keywords = normalizeSeoValue(*req.SeoInfo).Keyworld
}
source := utils.SlugSourceFromKeywordsOrTitle(keywords, name)
newSlug := utils.MakeUniqueSlug(source, func(s string) bool {
exist, _ := playlettagmod.FindOnePlayletTag(ctx, bson.M{
playlettagmod.FN.PlayletTag.Slug: s,
playlettagmod.FN.PlayletTag.Id: bson.M{"$ne": id},
})
return exist != nil
})
setDoc[playlettagmod.FN.PlayletTag.Slug] = newSlug
return nil
}
func ensurePlayletSlug(ctx context.Context, ac *playletmod.Playlet, excludeId int64) *srvdef.SrvErr {
ac.Slug = utils.SanitizeSlug(ac.Slug)
if ac.Slug != "" {
if utils.IsSlugAllDigits(ac.Slug) {
return srvdef.New(srvdef.ErrParamError, "Slug不能全是数字", "Slug不能全是数字")
}
filter := bson.M{playletmod.FN.Playlet.Slug: ac.Slug}
if excludeId > 0 {
filter[playletmod.FN.Playlet.Id] = bson.M{"$ne": excludeId}
}
exist, _ := playletmod.FindOnePlaylet(ctx, filter)
if exist != nil {
return srvdef.New(srvdef.ErrDbInputExist, "Slug已存在", "Slug已存在")
}
return nil
}
ac.Slug = utils.MakeAbbrSlug(ac.Title, func(slug string) bool {
filter := bson.M{playletmod.FN.Playlet.Slug: slug}
if excludeId > 0 {
filter[playletmod.FN.Playlet.Id] = bson.M{"$ne": excludeId}
}
exist, _ := playletmod.FindOnePlaylet(ctx, filter)
return exist != nil
})
return nil
}
func preparePlayletSlugOnUpdate(ctx context.Context, id int64, info *playletmod.Playlet, req *proto.PlayletUpdateReq, setDoc bson.M) *srvdef.SrvErr {
slug := info.Slug
if req.Slug != nil {
slug = utils.SanitizeSlug(*req.Slug)
}
if slug != "" {
if req.Slug != nil {
if utils.IsSlugAllDigits(slug) {
return srvdef.New(srvdef.ErrParamError, "Slug不能全是数字", "Slug不能全是数字")
}
exist, _ := playletmod.FindOnePlaylet(ctx, bson.M{
playletmod.FN.Playlet.Slug: slug,
playletmod.FN.Playlet.Id: bson.M{"$ne": id},
})
if exist != nil {
return srvdef.New(srvdef.ErrDbInputExist, "Slug已存在", "Slug已存在")
}
setDoc[playletmod.FN.Playlet.Slug] = slug
}
return nil
}
title := info.Title
if req.Title != nil {
title = strings.TrimSpace(*req.Title)
}
newSlug := utils.MakeAbbrSlug(title, func(s string) bool {
exist, _ := playletmod.FindOnePlaylet(ctx, bson.M{
playletmod.FN.Playlet.Slug: s,
playletmod.FN.Playlet.Id: bson.M{"$ne": id},
})
return exist != nil
})
setDoc[playletmod.FN.Playlet.Slug] = newSlug
return nil
}
// SyncEmptySlugs 为题材、标签、分类、短剧中空 slug 自动生成。可重复调用。
func SyncEmptySlugs(ctx context.Context, req *proto.PlayletSlugSyncReq) (*proto.PlayletSlugSyncResp, *srvdef.SrvErr) {
maxSize := syncSlugDefaultSize
if req != nil && req.MaxSize > 0 {
maxSize = req.MaxSize
}
if maxSize > syncSlugMaxSize {
maxSize = syncSlugMaxSize
}
resp := &proto.PlayletSlugSyncResp{}
remain := maxSize
themeUpdated, themeMore, err := syncThemeEmptySlugs(ctx, remain)
if err != nil {
return nil, err
}
resp.ThemeUpdated = themeUpdated
remain -= themeUpdated
if remain <= 0 {
resp.HasMore = themeMore || hasEmptySlug(ctx, "tag") || hasEmptySlug(ctx, "category") || hasEmptySlug(ctx, "playlet")
playletcache.ClearHomeCache()
return resp, nil
}
tagUpdated, tagMore, err := syncTagEmptySlugs(ctx, remain)
if err != nil {
return nil, err
}
resp.TagUpdated = tagUpdated
remain -= tagUpdated
if remain <= 0 {
resp.HasMore = tagMore || hasEmptySlug(ctx, "category") || hasEmptySlug(ctx, "playlet")
playletcache.ClearHomeCache()
return resp, nil
}
categoryUpdated, categoryMore, err := syncCategoryEmptySlugs(ctx, remain)
if err != nil {
return nil, err
}
resp.CategoryUpdated = categoryUpdated
remain -= categoryUpdated
if remain <= 0 {
resp.HasMore = categoryMore || hasEmptySlug(ctx, "playlet")
playletcache.ClearHomeCache()
return resp, nil
}
playletUpdated, playletMore, err := syncPlayletEmptySlugs(ctx, remain)
if err != nil {
return nil, err
}
resp.PlayletUpdated = playletUpdated
resp.HasMore = playletMore
playletcache.ClearHomeCache()
return resp, nil
}
func hasEmptySlug(ctx context.Context, kind string) bool {
filter := emptySlugFilter()
switch kind {
case "theme":
count, _ := playletthememod.CountPlayletTheme(ctx, filter)
return count > 0
case "tag":
count, _ := playlettagmod.CountPlayletTag(ctx, filter)
return count > 0
case "category":
count, _ := playletcategorymod.CountPlayletCategory(ctx, filter)
return count > 0
case "playlet":
count, _ := playletmod.CountPlaylet(ctx, filter)
return count > 0
default:
return false
}
}
func syncThemeEmptySlugs(ctx context.Context, maxSize int64) (int64, bool, *srvdef.SrvErr) {
list, err := playletthememod.FindManyPlayletTheme(ctx, emptySlugFilter(), options.Find().
SetSort(bson.D{{Key: playletthememod.FN.PlayletTheme.Id, Value: 1}}).
SetLimit(maxSize+1))
if err != nil {
return 0, false, err
}
hasMore := int64(len(list)) > maxSize
if hasMore {
list = list[:maxSize]
}
var updated int64
now := time.Now()
for _, item := range list {
if item == nil {
continue
}
if serr := ensureThemeSlug(ctx, item, item.Id); serr != nil {
return updated, hasMore, serr
}
if err := playletthememod.UpdateOnePlayletTheme(ctx,
bson.M{playletthememod.FN.PlayletTheme.Id: item.Id},
bson.M{"$set": bson.M{
playletthememod.FN.PlayletTheme.Slug: item.Slug,
playletthememod.FN.PlayletTheme.UpdatedAt: now,
}},
); err != nil {
return updated, hasMore, err
}
updated++
}
return updated, hasMore, nil
}
func syncTagEmptySlugs(ctx context.Context, maxSize int64) (int64, bool, *srvdef.SrvErr) {
list, err := playlettagmod.FindManyPlayletTag(ctx, emptySlugFilter(), options.Find().
SetSort(bson.D{{Key: playlettagmod.FN.PlayletTag.Id, Value: 1}}).
SetLimit(maxSize+1))
if err != nil {
return 0, false, err
}
hasMore := int64(len(list)) > maxSize
if hasMore {
list = list[:maxSize]
}
var updated int64
now := time.Now()
for _, item := range list {
if item == nil {
continue
}
if serr := ensureTagSlug(ctx, item, item.Id); serr != nil {
return updated, hasMore, serr
}
if err := playlettagmod.UpdateOnePlayletTag(ctx,
bson.M{playlettagmod.FN.PlayletTag.Id: item.Id},
bson.M{"$set": bson.M{
playlettagmod.FN.PlayletTag.Slug: item.Slug,
playlettagmod.FN.PlayletTag.UpdatedAt: now,
}},
); err != nil {
return updated, hasMore, err
}
updated++
}
return updated, hasMore, nil
}
func syncCategoryEmptySlugs(ctx context.Context, maxSize int64) (int64, bool, *srvdef.SrvErr) {
list, err := playletcategorymod.FindManyPlayletCategory(ctx, emptySlugFilter(), options.Find().
SetSort(bson.D{{Key: playletcategorymod.FN.PlayletCategory.Id, Value: 1}}).
SetLimit(maxSize+1))
if err != nil {
return 0, false, err
}
hasMore := int64(len(list)) > maxSize
if hasMore {
list = list[:maxSize]
}
var updated int64
now := time.Now()
for _, item := range list {
if item == nil {
continue
}
if serr := srv_playletcategory.EnsureCategorySlug(ctx, item, item.Id); serr != nil {
return updated, hasMore, serr
}
if err := playletcategorymod.UpdateOnePlayletCategory(ctx,
bson.M{playletcategorymod.FN.PlayletCategory.Id: item.Id},
bson.M{"$set": bson.M{
playletcategorymod.FN.PlayletCategory.Slug: item.Slug,
playletcategorymod.FN.PlayletCategory.UpdatedAt: now,
}},
); err != nil {
return updated, hasMore, err
}
updated++
}
return updated, hasMore, nil
}
func syncPlayletEmptySlugs(ctx context.Context, maxSize int64) (int64, bool, *srvdef.SrvErr) {
list, err := playletmod.FindManyPlaylet(ctx, emptySlugFilter(), options.Find().
SetSort(bson.D{{Key: playletmod.FN.Playlet.Id, Value: 1}}).
SetLimit(maxSize+1))
if err != nil {
return 0, false, err
}
hasMore := int64(len(list)) > maxSize
if hasMore {
list = list[:maxSize]
}
var updated int64
now := time.Now()
for _, item := range list {
if item == nil {
continue
}
if serr := ensurePlayletSlug(ctx, item, item.Id); serr != nil {
return updated, hasMore, serr
}
if err := playletmod.UpdateOnePlaylet(ctx,
bson.M{playletmod.FN.Playlet.Id: item.Id},
bson.M{"$set": bson.M{
playletmod.FN.Playlet.Slug: item.Slug,
playletmod.FN.Playlet.UpdatedAt: now,
}},
); err != nil {
return updated, hasMore, err
}
updated++
}
return updated, hasMore, nil
}