package pubdef type UserStatus int32 const ( UserStatusNormal UserStatus = 0 // 正常 UserStatusDisable UserStatus = 1 // 封禁 UserStatusSlient UserStatus = 2 // 禁言 ) var UserStatusMap = map[UserStatus]string{ UserStatusNormal: "正常", UserStatusDisable: "封禁", UserStatusSlient: "禁止登陆", } type LoginType int32 const ( LoginTypeDevice LoginType = 0 + iota // 设备登陆 LoginTypeMobile // 手机登陆 LoginTypeQrCode // 二维码登陆 LoginTypeAccount // 账号登陆 ) // SysType 客户端系统/平台类型 type SysType string const ( ST_None SysType = "" ST_IOS SysType = "ios" ST_Android SysType = "android" ST_H5 SysType = "h5" ST_PC SysType = "pc" ST_H5IOS SysType = "h5_ios" ST_H5Android SysType = "h5_android" ST_H5PC SysType = "h5_pc" ST_Light SysType = "light" ST_TG SysType = "tg" ST_Web SysType = "web" ) func (s SysType) String() string { return string(s) } // IsH5 判断是否为 H5/Web 端 func (s SysType) IsH5() bool { return s == ST_H5IOS || s == ST_H5Android || s == ST_H5PC || s == ST_H5 || s == ST_Light || s == ST_TG || s == ST_Web } // IsIOS 判断是否为 iOS 原生 func (s SysType) IsIOS() bool { return s == ST_IOS } // IsAndroid 判断是否为 Android 原生 func (s SysType) IsAndroid() bool { return s == ST_Android } // IsWeb 判断是否为 Web 端 func (s SysType) IsWeb() bool { return s == ST_Web } // SysTypeFromString 将字符串转换为 SysType func SysTypeFromString(s string) SysType { switch SysType(s) { case ST_IOS, ST_Android, ST_H5, ST_PC, ST_H5IOS, ST_H5Android, ST_H5PC, ST_Light, ST_TG, ST_Web: return SysType(s) default: return ST_None } }