129 lines
3.8 KiB
Go
129 lines
3.8 KiB
Go
package syncgamewater
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import (
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"context"
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"fmt"
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"stat/common/log"
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"stat/common/mongos"
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"go.mongodb.org/mongo-driver/bson"
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"go.mongodb.org/mongo-driver/mongo"
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"go.mongodb.org/mongo-driver/mongo/options"
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)
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var db *mongos.MongoTool
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func Init(ctx context.Context) {
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// 获取数据库表
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db = mongos.New(mongos.MgoManager, TN.SyncGameWater)
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// 初始化索引
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indexes := []mongo.IndexModel{
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{
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Keys: bson.D{
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{Key: FN.SyncGameWater.UserId, Value: 1},
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{Key: FN.SyncGameWater.AppId, Value: 1},
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},
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},
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}
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if _, err := db.CreateIndex(ctx, indexes); err != nil {
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panic(fmt.Sprintf("(SyncGameWater:initSyncGameWaterIndex) Create SyncGameWater Index failed! err:%+v:", err))
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}
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}
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//InsertOneSyncGameWater 插入一个游戏流水记录
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func InsertOneSyncGameWater(ctx context.Context, SyncGameWater *SyncGameWater) error {
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if _, err := db.InsertOne(ctx, SyncGameWater); err != nil {
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log.Warn("SyncGameWater:InsertOneSyncGameWater db.InsertOne failed", log.E(err))
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return err
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}
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return nil
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}
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//FindOneSyncGameWater 查找一个游戏流水记录
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func FindOneSyncGameWater(ctx context.Context, filter bson.M) (
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*SyncGameWater, error) {
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var SyncGameWater SyncGameWater
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if err := db.FindOne(ctx, &SyncGameWater, filter); err != nil {
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return nil, err
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}
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return &SyncGameWater, nil
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}
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//DelOneSyncGameWater 删除一个游戏流水记录
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func DelOneSyncGameWater(ctx context.Context, filter bson.M) (
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int64, error) {
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count, err := db.DeleteOne(ctx, filter)
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if err != nil {
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log.Warn("SyncGameWater:DelOneSyncGameWater db.DeleteOne failed",
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log.E(err), log.Any("filter", filter))
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return 0, err
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}
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return count, nil
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}
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//UpdateOneSyncGameWater 更新一个游戏流水记录
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func UpdateOneSyncGameWater(ctx context.Context, filter bson.M, update bson.M) error {
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_, err := db.UpdateOne(ctx, filter, update)
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if err != nil {
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log.Warn("user:UpdateOneSyncGameWater db.UpdateOne failed",
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log.E(err), log.Any("filter", filter))
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return err
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}
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return nil
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}
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//CountSyncGameWaters 统计游戏流水记录数量
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func CountSyncGameWaters(ctx context.Context, filter bson.M) (
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int64, error) {
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count, err := db.Count(ctx, filter)
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if err != nil {
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log.Warn("SyncGameWater:CountSyncGameWaters db.Count failed",
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log.E(err), log.Any("filter", filter))
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return 0, err
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}
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return count, nil
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}
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//UpdateManySyncGameWater 更新满足条件的游戏流水记录
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func UpdateManySyncGameWater(ctx context.Context, filter bson.M, update bson.M) error {
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_, err := db.UpdateMany(ctx, filter, update)
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if err != nil {
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log.Warn("user:UpdateManySyncGameWater db.UpdateMany failed",
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log.E(err), log.Any("filter", filter))
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return err
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}
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return nil
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}
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//FindManySyncGameWater 查找一批游戏流水记录数据
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func FindManySyncGameWater(ctx context.Context, filter bson.M,
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opts ...*options.FindOptions) (SyncGameWaterList, error) {
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data := make(SyncGameWaterList, 0)
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if err := db.Find(ctx, &data, filter, opts...); err != nil {
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log.Warn("SyncGameWater:FindManySyncGameWater db.Find failed", log.E(err), log.Any("filter", filter))
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return nil, err
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}
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return data, nil
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}
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//FindManySyncGameWaterWithBind 用自己定义结构查找一批游戏流水记录数据
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func FindManySyncGameWaterWithBind(ctx context.Context, bind interface{}, filter bson.M,
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opts ...*options.FindOptions) error {
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if err := db.Find(ctx, bind, filter, opts...); err != nil {
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log.Warn("SyncGameWater:FindManySyncGameWaterWithBind db.Find failed", log.E(err), log.Any("filter", filter))
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return err
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}
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return nil
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}
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//AggregateSyncGameWaters 聚合查找一批游戏流水记录信息
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func AggregateSyncGameWaters(ctx context.Context,
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bind interface{}, pipeline []bson.M) error {
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if err := db.Aggregate(ctx, bind, pipeline); err != nil {
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log.Warn("feedback:AggregateSyncGameWaters db.Aggregate failed",
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log.E(err), log.Any("pipeline", pipeline))
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return err
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}
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return nil
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}
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