package syncgamerecharge import ( "context" "fmt" "stat/common/log" "stat/common/mongos" "go.mongodb.org/mongo-driver/bson" "go.mongodb.org/mongo-driver/mongo" "go.mongodb.org/mongo-driver/mongo/options" ) var db *mongos.MongoTool func Init(ctx context.Context) { // 获取数据库表 db = mongos.New(mongos.MgoManager, TN.SyncGameRechargeOrder) // 初始化索引 indexes := []mongo.IndexModel{ { Keys: bson.D{ {Key: FN.SyncGameRechargeOrder.UserId, Value: 1}, {Key: FN.SyncGameRechargeOrder.AppId, Value: 1}, }, }, } if _, err := db.CreateIndex(ctx, indexes); err != nil { panic(fmt.Sprintf("(SyncGameRechargeOrder:initSyncGameRechargeOrderIndex) Create SyncGameRechargeOrder Index failed! err:%+v:", err)) } } //InsertOneSyncGameRechargeOrder 插入一个媒体 func InsertOneSyncGameRechargeOrder(ctx context.Context, SyncGameRechargeOrder *SyncGameRechargeOrder) error { if _, err := db.InsertOne(ctx, SyncGameRechargeOrder); err != nil { log.Warn("SyncGameRechargeOrder:InsertOneSyncGameRechargeOrder db.InsertOne failed", log.E(err)) return err } return nil } //FindOneSyncGameRechargeOrder 查找一个媒体 func FindOneSyncGameRechargeOrder(ctx context.Context, filter bson.M) ( *SyncGameRechargeOrder, error) { var SyncGameRechargeOrder SyncGameRechargeOrder if err := db.FindOne(ctx, &SyncGameRechargeOrder, filter); err != nil { return nil, err } return &SyncGameRechargeOrder, nil } //DelOneSyncGameRechargeOrder 删除一个媒体 func DelOneSyncGameRechargeOrder(ctx context.Context, filter bson.M) ( int64, error) { count, err := db.DeleteOne(ctx, filter) if err != nil { log.Warn("SyncGameRechargeOrder:DelOneSyncGameRechargeOrder db.DeleteOne failed", log.E(err), log.Any("filter", filter)) return 0, err } return count, nil } //UpdateOneSyncGameRechargeOrder 更新一个媒体 func UpdateOneSyncGameRechargeOrder(ctx context.Context, filter bson.M, update bson.M) error { _, err := db.UpdateOne(ctx, filter, update) if err != nil { log.Warn("user:UpdateOneSyncGameRechargeOrder db.UpdateOne failed", log.E(err), log.Any("filter", filter)) return err } return nil } //CountSyncGameRechargeOrders 统计媒体数量 func CountSyncGameRechargeOrders(ctx context.Context, filter bson.M) ( int64, error) { count, err := db.Count(ctx, filter) if err != nil { log.Warn("SyncGameRechargeOrder:CountSyncGameRechargeOrders db.Count failed", log.E(err), log.Any("filter", filter)) return 0, err } return count, nil } //UpdateManySyncGameRechargeOrder 更新满足条件的媒体 func UpdateManySyncGameRechargeOrder(ctx context.Context, filter bson.M, update bson.M) error { _, err := db.UpdateMany(ctx, filter, update) if err != nil { log.Warn("user:UpdateManySyncGameRechargeOrder db.UpdateMany failed", log.E(err), log.Any("filter", filter)) return err } return nil } //FindManySyncGameRechargeOrder 查找一批媒体数据 func FindManySyncGameRechargeOrder(ctx context.Context, filter bson.M, opts ...*options.FindOptions) (SyncGameRechargeOrderList, error) { data := make(SyncGameRechargeOrderList, 0) if err := db.Find(ctx, &data, filter, opts...); err != nil { log.Warn("SyncGameRechargeOrder:FindManySyncGameRechargeOrder db.Find failed", log.E(err), log.Any("filter", filter)) return nil, err } return data, nil } //FindManySyncGameRechargeOrderWithBind 用自己定义结构查找一批媒体数据 func FindManySyncGameRechargeOrderWithBind(ctx context.Context, bind interface{}, filter bson.M, opts ...*options.FindOptions) error { if err := db.Find(ctx, bind, filter, opts...); err != nil { log.Warn("SyncGameRechargeOrder:FindManySyncGameRechargeOrderWithBind db.Find failed", log.E(err), log.Any("filter", filter)) return err } return nil } //AggregateSyncGameRechargeOrders 聚合查找一批媒体信息 func AggregateSyncGameRechargeOrders(ctx context.Context, bind interface{}, pipeline []bson.M) error { if err := db.Aggregate(ctx, bind, pipeline); err != nil { log.Warn("feedback:AggregateSyncGameRechargeOrders db.Aggregate failed", log.E(err), log.Any("pipeline", pipeline)) return err } return nil }